Whenever a major honors show draws close, you'll find a demand for the addition fresh award types to acknowledge unsung work and delight the hearts of enthusiasts who have specialized interests.
Another commentator made the case supporting a scary games classification. That would rule. Equally deserving are tabletop games, which is someone's personal cause. However, I must insist when I prioritize since similar to blinkered fanatics, there's a strong justification backing this proposal stands as crucial and important of all. This is the request: We need an award type for logic-based games.
Categorizing Game Types
Categorizing art by genre is not a science; it remains highly personal, and typically start arguments resulting in unclear classifications. This explains why movie academies don’t do it. However, it represents a necessary evil in the world of video games, that demonstrate such variety they hardly constitute a single creative category.
For comprehensive acknowledgment of achievement in video games to receive acknowledgment, while allowing diverse titles to receive proper recognition, genre categories are essential.
Present Award Structure
Leading game ceremonies currently feature award types recognizing Action-oriented games, Adventure-action titles, Role-Playing, Fighting, Sim/Strategy, and Sports/Racing games. Between them, these award types actually cover a lot of ground, allowing placement accommodating various experiences.
This doesn't apply to puzzle games. There’s simply nowhere to put them. Consider three of recent excellent titles, all very different: the architectural riddles of one title, the pulse-pounding block-matching of another game, thought-provoking social scenarios from additional release. What category would fit them within current classifications? Simply put, no category fits.
Acknowledgment Issues
There are dozens excellent brain-teasers published annually that have no home at major award shows, except when they manage to fit award groups including Mobile Game, Virtual reality experiences, and the highly challenging independent game categories.
- An iconic brain-teaser wasn’t nominated in any category in 2014
- A different innovative game was excluded during that ceremony
- A beloved organization game received no acknowledgment in 2021
- Only a few puzzle games managed to sneak into small studio or handheld classifications
Importance of Logic Titles
These are often small games, however the design in brain-teasers holds tremendous importance. Well-known matching games stand as most popular titles worldwide maintaining this status for over a decade.
The legendary block-stacking game challenges famous sandbox experiences claiming status as best-selling game of all time; it additionally competes for top gaming experience. Logic titles represent cornerstones to the art of video games, and engaging across multiple categories.
The Solution and Justification
Logic titles wouldn't face this problem. You could fill multiple candidates with fascinating, diverse, deserving games each ceremony simply — or rather, with difficulty, given the need to exclude many worthy titles.
And to reiterate, these represent titles lacking appropriate categories during prominent ceremonies. Logic title developers function at the demanding boundary game development, developing some of essential manifestations of the video game form. Similar to cinema stunt performers, they warrant appreciation. We shouldn't delay generations.